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	<title>bunnyhero dev &#187; Flash Lite</title>
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	<description>Notes on iPhone, Flash and Web development</description>
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		<title>Looking at Flash Lite</title>
		<link>http://www.bunnyhero.org/2007/03/22/looking-at-flash-lite/</link>
		<comments>http://www.bunnyhero.org/2007/03/22/looking-at-flash-lite/#comments</comments>
		<pubDate>Fri, 23 Mar 2007 01:13:50 +0000</pubDate>
		<dc:creator>bunnyhero</dc:creator>
				<category><![CDATA[Flash Lite]]></category>

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		<description><![CDATA[I recently bought a new cellphone, and it turns out that it supports Flash Lite 1.1. I thought I&#8217;d try it out&#8211; I&#8217;ve developed for cellphones before, using J2ME and BREW, but using Flash for mobile development seems much more appealing. Alas, Flash Lite 1.x uses a very old form of ActionScript, one that I&#8217;d never used before. Things that are missing: Complex objects. User-defined functions. Arrays!! Maybe I should have picked up a Flash Lite 2 phone! Oh well, it&#8217;s still worth looking at&#8230;]]></description>
			<content:encoded><![CDATA[<p>I recently bought a new cellphone, and it turns out that it supports Flash Lite 1.1. I thought I&#8217;d try it out&#8211; I&#8217;ve developed for cellphones before, using J2ME and BREW, but using Flash for mobile development seems much more appealing.</p>
<p>Alas, Flash Lite 1.x uses a very old form of ActionScript, one that I&#8217;d never used before. Things that are missing: Complex objects. User-defined functions. <em>Arrays</em>!!</p>
<p>Maybe I should have picked up a Flash Lite 2 phone! Oh well, it&#8217;s still worth looking at&#8230;</p>
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